Izu
Lineage boon
- Ancient secrets: Each year, declare to the storyteller one Art you wish to learn
- Some time over that year in play, the storyteller will provide an opportunity to learn it
- For lost or complex Arts, you may require multiple attempts
- Ancestral armaments: You may spend 1 Charge (any element) to manifest tooth and claw appropriate to your clan
- Treat these as C1 melee weapons dealing C-1 damage
How were you raised?
- Strict and proper, given formal education complete with seifuku and droning teachers
- Half-feral in the hills and mountains, more at home with spirits than folk
- Among the deep history of the Izu cities, surrounded by history of this world and many others
- Along the coasts, plying for fish and dealing with the Sirens
What of your clan guardian?
- Is he a grumpy grandfather, annoyed at his foolish children?
- Does he favor with treats and wisdom?
- Does he rule your clan, leaving your clan head as puppet for his century-long machinations?
- Does he truly care for you all, or is he merely pursuing a bargain to its end?
Your Lineage remembers much of what was lost. What secret does your clan hold?
- The location of a pristine place, somehow untouched by the First Eruption
- A battle in the terrible war against the Grand Fae
- The betrayal of folk that sided with the Grand Fae
- The true names of spirits lost to all others
- The purpose of a Shade realm and its memory
Izuno Arts
Tooth and Claw
- Boon
- Circle: 2
- Requires: None
- Effect: Your Ancestral Armaments gain the trait Metalrending
Keen Perception
Did you hear that?
- Boon
- Circle: 2
- Requires: None
- Effect: When you would suffer a Disaster on Challenges of perception, instead suffer a Failure
Family Matters
- Boon
- Circle: 3
- Requires: Keen Perception
- Effect:
- You may speak to all animals of your clan type
- The animals consider you kin and assume your good intentions in most cases
- When you act through a clan animal as an proxy, the animal does not exhaust after a usage but remains indefinitely
Whispers of Dissonance
I hear evil on the wind
- Chakra (Earth)
- Circle: 4
- Requires: None
- Effect: When the storyteller spends Dissonance within 1 kilometer of your location, he must inform you of its purpose
The Great Spirits
As an Izu, you are blessed by the attention of your clan spirit. 70% of the Izu fall under one of the seven Great Spirits: Tiger, Lynx, Wolf, Bear, Fox, Ferret and Cow. The other 30% are minor clans such as Snake, Squirrel, Horse and Crow.
For most Izu, this attention is akin to a grandparent that occasionally checks in. You may, however, choose to strengthen your relationship along one of two tracks: Shifter and Shaman.
- Shifters empower their feral nature to grow stronger and faster
- Shamans enhance their spiritual senses to better serve Harmony
- Once you take a single Art along one of these tracks, the other is permanently closed to you
Shifter
Fool! The power of my ancestors courses through me! You are courting death!
Feral power
- Boon
- Circle: 2
- Requires: None
- Effect: You may manifest your Ancestral Armaments without spending Charge
Primal Connection
Remember your birthright
- Boon
- Circle: 3
- Requires: Tooth and Claw
- Effect: You may spend 1 Charge (any element) and an Action to transform into the mundane form of your clan animal
- While transformed, Break all Ki
- You drop all equipment, clothing, and possessions
- Your Ki and Attributes are unaffected
- Foes may Challenge Earth to detect unusual behavior and recognize your nature
- Spend 1 Charge (any element) and an Action to transform back
Resonant Armaments
- Boon
- Circle: 3
- Requires: Feral power
- Effect:
- You may now apply Weapon Cores to your Ancestral Armaments
Supernal shifting
- Chakra (Earth)
- Circle: 4
- Requires: Primal Connection
- Effect: While shifted, your type shifts to Spirit. Effects must have Spirittouch to affect you.
Shaman
We have a duty to tend this land and its great spirits
Seeking Harmony
Seek you the song of our land
- Chakra (Any)
- Circle: 2
- Requires: None
- Effect: You gain Spiritsight
Tongue of Heaven and Earth
- Boon
- Circle: 2
- Requires: Seeking Harmony
- Effect: You learn the tongue of the spirits
Reverence for the Departed
Honor all we have sacrificed
- Chakra (Any)
- Circle: 3
- Requires: None
- Effect: You gain Shadesight
The Spirit Within
Embrace our higher nature!
- Chakra (Any)
- Circle: 4
- Requires: None
- Effect: You may spend 1 Charge to transform yourself into a being of pure spirit until the start of your next turn
- While in this form, effects must have Spirittouch property to affect you